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Christmas Gifts Ideas from Lycos Before Thanksgiving Day

Okay, I understand that we’re all trying to “give a jolt” to the economy. But I was still surprised today when Lycos provided a list of Christmas gift ideas two days before Thanksgiving Day. Aren’t we all supposed to wait until Black Friday?

Nevertheless, for shoppers who like planning ahead — or for online retailers and etailers looking for what will be hot this holiday season — Lycos just announced its ninth annual list of the most popular toys and video games, based on web search activity.

(For a complete list and commentary of the Lycos Top Toys and Video Games of 2008, go to the Lycos 50. You can also voice your opinion on this year’s list, and weigh in on weekly Internet trends and pop culture on the Lycos 50 Blog or follow the Lycos 50 on Twitter.)

apple_ipod_classic_1.jpg It shouldn’t come as a shock that Apple’s iPod holds the top spot as the #1 most-searched for toy this holiday season. But this year, the Apple frenzy includes hot-searched items like the iTouch and iPod Nano.

Harry Potter, at #11, makes a fifth consecutive appearance in 2008, with Harry Potter games, books and DVDs dominating Harry Potter-themed searches.

New in 2008 is KOTA, the Triceratops Dinosaur (#15), generating more search interest than Fisher Price’s New Elmo Live (#19). Meanwhile, not so hot in 2008 are Hannah Montana-related toy items, which made a big splash in 2007, but fail to make this year’s list.

Spongebob Squarepants (#14) takes over as the top licensed character-themed toy of 2008. Spongebob was last seen on the Lycos Top Toy list in 2005. And when it comes to dolls, Barbie (#6) continues to reign, extending her run on the annual Lycos list of Top Toys and Video Games to nine consecutive years of appearing in the Top 10. But there’s not enough data on Caribou Barbie to see if that will be a big hit this year — let alone in 2012.

Gaming consoles see a big resurgence in search popularity in 2008, with the Nintendo Wii (#10) capturing the most search interest, generating 25% more search activity than the Xbox 360 (#12) and Playstation 3 (#13). Also seeing a resurgence in 2008 are old school classics like Monopoly (#17), despite the current housing market.

Five of the top 25 toys in 2008 originate from the popular world of anime including Naruto (#3), Pokemon (#4), Dragonball (#5), Inuyasha (#7) and Gundam (#16). Meanwhile, one new toy making the 2008 list may be unfamiliar to most adults, but if search activity is any indication, expect the Bakugan Battle Brawlers (#24) to be flying off the shelves this holiday season.

On the video game front, the massive multi-player game RuneScape (#1) scores big with web users for the fourth consecutive year as the most-searched video game of 2008, while Final Fantasy makes its first appearance on the list since 2005, with Final Fantasy XIII (#3). Also racking up points online, making first-ever appearances on the top video games list, are war-themed games including Call of Duty: World at War (#9) and Gears of War 2 (#14), while Guitar Hero World Tour (#8) and Wii Fit (#15) are the most popular Wii-themed games based on web searches in 2008.

Also new in 2008 are Xbox 360 and PlayStation 3 games Fable 2 (#17), Fallout 3 (#18), Street Fighter IV (#10), Dead Space (#19), Far Cry 2 (#22) and BioShock (#25). This also marks the fourth consecutive year the Madden football-themed games fail to make Lycos’s Top Toys and Video Games list.

As for me, I don’t do any Christmas shopping until the very last minute. That way, I don’t have to figure where to hide presents where my three kids (or wife) can find them before December 24th. Yep, when I say “last minute Christmas shopping” I mean last minute shopping. You’d be surprised how simple decisions are on Christmas eve.

Blog Content Influences Consumer Buying Behavior

New market research has found that blog readers are strongly influenced by blog content when it comes to purchase decisions across a number of categories, and that blogs play a key role in ushering readers to the point of an actual purchase. BuzzLogic, a social media analysis company and ad network, sponsored the market research and JupiterResearch, a Forrester research company, conducted the survey of more than 2,000 online consumers in the US.

Barry%20Parr%20JupiterResearch.jpg Their Harnessing the Power of Blogs survey also found that blog readership has grown 300% over the past four years. The results also suggest that consumers who read blogs more than once per month — or frequent blog readers — use blogs as the top online navigation tool to discover other blog content, ranking higher than general Web search or blog search.

Rob%20Crumpler%20BuzzLogic.jpg The new market research will be the focus of a free webinar, “Consumers and the Influence of Blogs: What it Means for Your Marketing Mix,” which will be held on Thursday, November 20, 2008, at 2:00 p.m. EDT / 11:00 a.m. PDT. The free webinar will be moderated by Matt McGowan, vice president and publisher for Incisive Media’s digital marketing businesses, and will feature Barry Parr, Analyst at JupiterResearch, and Rob Crumpler, President and CEO of BuzzLogic.

Looking more closely at how blogs factor into consumer purchase decisions and the nature of blog influence on buying behavior, the survey found:
• Blogs influence purchases: 50% of blog readers say they find blogs useful for purchase information.
• Blogs sway more purchases among readers than social networks: More frequent blog readers say they trust relevant blog content for purchase decisions than content from social networking sites. Enid Burns of The ClickZ Network focused on this finding in her recent story about the survey, “Study: Blogs Influence Purchases More Than Social Sites.”
http://www.clickz.com/showPage.html?page=3631303
• Niche focus ups influence factor: For those who have found blog content useful for product decisions, 56% said blogs with a niche focus and topical expertise were key sources.
• Blogs go beyond tech: Outside of technology-related purchases, for which 31% of readers say blogs are useful, other key categories include: media and entertainment (15%); games/toys and/or sporting goods (14%); travel (12%); automotive (11%); and health (10%).

According to the study, blogs factor in to critical stages of the purchase process, weighing most heavily at the actual moment of a purchase decision. When it comes to respondents who said they have trusted blog content for purchase decisions in the past, over half (52 percent) say blogs played a role in the critical moment they decided to move forward with a purchase.

Blog readers were also surveyed about the influence of blogs as it relates to the following steps of the purchase process:
• 21% decide on a product or service,
• 19% refine choices,
• 19% get support and answers,
• 17% discover products and services,
• 14% assure,
• 13% inspire a purchase
• 7% execute a purchase.

For frequent blog readers, ads on blogs are on par with sponsored search results. However, trust of blog advertising exceeds that of social networking site advertising. A quarter of these readers say they trust ads on a blog they read; paid search links also accounted for 25% of the responses, while 19% say they trust ads on social networking sites.

The study also suggests that ads on blogs spur a number of activities: 40% of blog readers have taken action as a result of viewing an ad on a blog; 50% of frequent blog readers say this is the case. The top activities include:
• 17% read product reviews online,
• 16% sought out more info on a product or service,
• 16% visited a manufacturer or retailer website.

JupiterResearch designed and fielded the survey in August 2008 to online consumers selected randomly from the NPD Group US online consumer panel. A total of 2,210 individuals responded. For more information on the survey’s methodology, go to JupiterResearch.

Now, blogs certainly aren’t considered the “newbies” of the social media scene – “granddaddies” is probably a more appropriate term. But that gives them an advantage from a marketing perspective – the medium has matured and moved from early adopter phase to the mainstream.

This may come as a surprise to some search engine marketers, but blog readers do not appear to rely as heavily on search as a means to find new blogs as consumers of traditional online media do. According to the new survey, one in five consumers who have read a blog in the past 12 months — or general blog readers — use blog links to discover new blogs. Further, the study suggests blogs are not consumed in isolation — 49% of blog readers and 71% of frequent readers read more than one blog per session. Other key findings include:
• Links more powerful than search: For frequent readers, links beat search as a navigation tool: 38 percent said blog links were the top tool for discovering new blog content as compared to 34 percent who voted for Web search.
• Links signal trust: For frequent readers, blog links appear to have similar impact as a trusted recommendation from a person (a response from 39 percent of survey participants).
• Blog search not yet mainstream: Blog search engines received the lowest ranking from respondents: 6 percent of general readers and 11 percent of frequent readers say they use these tools to discover new blogs.

If you are interested in getting more details about Harnessing the Power of Blogs, register for the free Webinar. Again, it will be held on Thursday, November 20, 2008, at 2:00 p.m. EDT / 11:00 a.m. PDT.

Google Adds Voice Search to iPhone Search Application

Google is updating its iPhone search application with a new voice search feature, according to the New York Times. The update is expected to be available in the iTunes app store sometime today.

Users will be able to speak their questions into the phone. The speech is recorded and sent to Google servers which will try to understand the recording and find the answer via Google’s search engine.

One of the cool parts of the app is that it will use the iPhone accelerometer to know when a user has raised the phone to their ear. For the iPhone-less, the accelerometer senses motion. There’s a bunch of games that use this feature for their apps. So if you ever see an iPhone user making weird motions, that’s why.

The update wasn’t yet available in my iTunes, but I’m looking forward to checking it out when it is.

Oh, I should mention that Google isn’t the first to bring voice search to mobile. Microsoft and Yahoo already have brought voice search to some devices. But a search in the iTunes store didn’t reveal anything else that was a solid voice search app (not that Apple’s iTunes search is the best).

Related Reading:
Google Updates Search Results for iPhone
Google’s My Location Now with WiFi
Google Prepares iPhone Ad Options

Women Plan to Spend Less this Holidays, First Cuts Going to Themselves

Women are planning to spend less according to two surveys released today.

In a survey by the Marketing to Moms Coalition, moms plan to cut spending on holiday gifts. Offline is expected to be hit the hardest, with an 8% drop over last year. Online will decline by 2%.

  • 87% of moms plan to shop at big discount retailers like Wal-mart and Target
  • Department stores come in second at 37%.
  • Shoe and specialty clothing retailers come in third at 35%.

“Older kids tend to want expensive presents like cell phones, video games, trendy clothes and computer equipment,” says Maria Bailey, a founder of the Marketing to Moms Coalition, and author of the book, Mom 3.0, Marketing with Today’s Mother by Leveraging New Media and Technology. “Moms are telling their older kids that this year, they’re just going to have to wait.”

Another survey from Frank About Women shows that women (not just moms) are planning to cut holiday spending. First on the chopping block? Themselves.

62% of women are asking friends and family to forgo buying them a gift this year due to the economy.

They asked survey participants who would be cut from the gift list that normally would be on.

  • 57% of those who normally give gifts to their neighbors plan to forego the gift this year
  • 53% will skip their bosses
  • 52% will cut employees and service providers (i.e. hairdressers) from their list
  • 50% won’t give gifts to co-workers this year

So, who is getting a gift this year?

  • 96% said they won’t let a bad economy stand in the way of giving gifts to their kids
  • 86% will give gifts to their parents
  • 85% will give gifts to their spouse or partner (Stay out of the dog house, guys!)

“Not only are women planning to spend less on others, they are actively encouraging their friends and family to omit them from the gift list this year,” says Nicole Green, senior strategic brand planner at FAW. “This self-sacrificing mindset represents a significant cultural shift as a renewed sense of fiscal responsibility and frugality trump spending and splurging for many women. Marketers who speak to the real meaning of the holidays are more likely to resonate with women this season and benefit from their spending power.”

Related Reading:
Microsoft Study Reveals Online and Digital Behavior of Women
Mom Bloggers Prove Powerful Resource to Marketing and Branding Success
Moms See Search as Task-Oriented; Websites as Entertainment

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Moms See Search as Task-Oriented; Websites as Entertainment

Moms are now packing more activity into their day, according to a new data released by AOL’s Platform-A. A survey of 7,000 women found that the average internet-using mom reports conducting 27 hours of activities during the day.

On average they spend:

  • 2.6 hours on the internet
  • 2.1 hours of television
  • 1.2 hours a day listening to the radio
  • 30 minutes with newspapers, magazines and games

Parenting was the #1 online activity conducted by moms. They use the internet for advice on parenting and as a resource to help their children learn.

Another popular online activity is shopping

  • 79% of those surveyed use the internet for shopping.
  • 52% use the internet to find coupons or sales.

So how do moms feel about search? They associated the words “task-oriented,” “focused,” and “interested” with search. 71% use the internet to find information.

Websites were described as “entertainment.”

Hopefully, your website is entertaining to moms and offers them coupons or sales. Because 86% report being the primary decision maker in their household.

52% will recommend a good brand to others (another reason why social media is so hot!).

And moms like to share media with their children. 95% of moms share at least one form of media with their children at least once a week. Here’s what they share.

  • 79% share television
  • 62% share internet
  • 58% share mobile phone
  • 48% share digital camera
  • 38% share email
  • 33% share games

Do moms fit into your target audience? Share your thoughts in the comments.

Related Reading:
Playing the Game With Mom
E-Mail Marketers Haven’t Forgotten Mom
Sitting Pretty: Finding Moms Online

Google To Acquire Content Distribution Platform With Purchase of Valve

Google could be acquiring Valve which also owns Steam - one of the best content distributions, according to the Inquirer. Valve is also a game developer with titles like Half Life and has a game search engine, Source.

“Ostensibly, Google would want to acquire Valve to take control over the digital distribution business, which is ushering in an era of downloading games directly to consoles without physical media and the company could even use it as a new means of software distribution. And by owning some of the most celebrated titles in gaming to-date, Google could also establish a foothold in the gaming business.,” the Washington Post opinions.

Who knows maybe Google could use its business strategies to build a new game - World Dominance or perhaps Big Brother.

Google Discusses Search Evaluation Process

Google had been doing a series of posts about search quality. Today, the latest post in the series discusses how evaluation enters into the the process.

Scott Huffman, Engineering Director, gave four insights into the nuances of difficulty experienced in search evaluation:

  • First, understanding what a user really wants when they type a query — the query’s “intent” — can be very difficult. For highly navigational queries like [ebay] or [orbitz], we can guess that most users want to navigate to the respective sites. But how about [olympics]? Does the user want news, medal counts from the recent Beijing games, the IOC’s homepage, historical information about the games, … ? This same exact question, of course, is faced by our ranking and search UI teams. Evaluation is the other side of that coin.
  • Second, comparing the quality of search engines (whether Google versus our competitors, Google versus Google a month ago) is never black and white. It’s essentially impossible to make a change that is 100% positive in all situations; with any algorithmic change you make to search, many searches will get better and some will get worse.
  • Third, there are several dimensions to “good” results. Traditional search evaluation has focused on the relevance of the results, and of course that is our highest priority as well. But today’s search-engine users expect more than just relevance. Are the results fresh and timely? Are they from authoritative sources? Are they comprehensive? Are they free of spam? Are their titles and snippets descriptive enough? Do they include additional UI elements a user might find helpful for the query (maps, images, query suggestions, etc.)? Our evaluations attempt to cover each of these dimensions where appropriate.
  • Fourth, evaluating Google search quality requires covering an enormous breadth. We cover over a hundred locales (country/language pairs) with in-depth evaluation. Beyond locales, we support search quality teams working on many different kinds of queries and features. For example, we explicitly measure the quality of Google’s spelling suggestions, universal search results, image and video searches, related query suggestions, stock oneboxes, and many, many more.

Not sure if I’m buying that Olympics example. Google didn’t do a great job with the Beijing Olympics, and surely their algorithm could handle serving up more relevant search results during the time surrounding the event.

I’m not saying that search query intent evaluation is easy, just that the Olympics query is not quite as problematic as Google is making it out to be.

The rest of the points are things we’ve been hearing from Google for a long time. We know they’re progressing on universal and personalization search efforts, all in their famous intent to create the best user experience.

So, what methods does Google employ to address these evaluations? Huffman offered up the following:

  • Human evaluators. Google makes use of evaluators in many countries and languages. These evaluators are carefully trained and are asked to evaluate the quality of search results in several different ways. We sometimes show evaluators whole result sets by themselves or “side by side” with alternatives; in other cases, we show evaluators a single result at a time for a query and ask them to rate its quality along various dimensions.
  • Live traffic experiments. We also make use of experiments, in which small fractions of queries are shown results from alternative search approaches. Ben Gomes talked about how we make use of these experiments for testing search UI elements in his previous post. With these experiments, we are able to see real users’ reactions (clicks, etc.) to alternative results.

    What do you think of Google’s search evaluation? What evaluations would you like to see them conduct? Discuss in the comments.

    Ask Relaunches AskKids.com with Updated Design, Cool Drawing Feature

    As a new homeschooling parent, finding online learning resources that are safe, well-designed, and fun for my kids is important - but inexplicably difficult. That’s why I was thrilled to learn about Ask.com’s expansion and redesign of AskKids.com.

    I’ve already found Ask.com itself to be a great search engine for my kids, with its suggested searches and images in the sidebars.

    But AskKids.com gives me even more confidence. Plus, there’s a SUPER FUN feature on the front page.

    askkids0808.jpg

    At the bottom right corner, there’s a box with a pen, pencil and highlighter. You can grab one of the utensils with your mouse and draw directly on the page! It rocks. There’s also a tab for “stickers” that you can put on your drawing.

    askkids0808draw.jpg

    Moving on to the search side of things, on the front page, in addition to the traditional search box, there are 5 categories kids can go directly to: Schoolhouse, Movies, Games, Video, and Images.

    Clicking on one of the categories brings up even more options along with traditional search results.

    askkids0808schoolhouse.jpg

    Conducting a traditional search was much like doing so on Ask.com There’s only one sidebar, on the left, and no images.

    askkids0808searchresults.png

    I do have two criticisms:
    1. The design theme is built around a traditional school setting. Kids are so much more than school. The background design of notebook paper is not a great way to reach kids, who learn much better through visual and interactive approahches and are far more tech-savvy than traditional, old school (pun fully intended) educational methods.

    2. The search results have ads taking up a good portion of the space. The same criticism can be made of the Ask.com page. Being user-friendly and not ad friendly almost always wins the day and it would be nice if Ask could figure out a more user-friendly way to make the moolah.

    Still, the homepage design is at least better than the old version:

    oldaskkids.png

    What do you think of the new AskKids.com? Leave us your impressions in the comments.

    Related Reading:
    Student Searches: The Top 15 Searches for the K-12 Set
    The New Multitaskers: Kids Split Attention Between TV, Internet
    Content for Kids
    Learning from Our Kids

    Search Engine Foosball Smackdown

    In a battle for universal search engine foosball domination, Google and Yahoo are meeting in a clash of the titans at SES San Jose. Microsoft has also been invited, and is trying to put together a team. This could determine the future of the search industry (well foosball-wise at least).

    foosball table

    So come to the Networking Cocktail Reception on Tuesday. Play will start as close to 5:15 PM as possible, so we can get the games done prior to the end of the reception. Bring your cameras, bring your loyalties, and cheer for your favorites!

    We will also be holding our usual Beat the Pros Foosball Challenge. This will take place at the following times:

    • Tuesday morning from 10 AM to 11 AM PT (in the Expo Hall)
    • Wednesday afternoon 2:15 to 2:45 PM PT (in the Expo Hall)
    • Wednesday afternoon 5:30 to 6:30 PM PT (in the registration area)

    Of course, if you see us (John Biundo and Eric Enge) at the table any time prior to Wednesday afternoon, we will be glad to play you in a Beat the Pros challenge match right then and there. We will be there at lunch on Tuesday and Wednesday for example.

    By 6:30 PM on Wednesday, we will announce which team has performed the best in playing against us (scored the most points), and that team will win a brand new pair of iPod Touch’s. Any ties will be resolved by a random drawing (or a head to head matchup if that is possible).

    Hey Google, Yahoo, and Microsoft - think you can take us? You are eligible for the prize too, and we will be there and ready to play at any time, including right after the smackdown is complete …

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