How so in the last report to the Star Trek Online character creation is indicated, it's here now at this point further.
Imke Ninjalooter by the way, has made the effort and 2 videos to character creation taken. In this short guide character creation, all of the options discussed and illuminated. Of the class, race, to the uniforms, everything is possible.
Before I continue on the Open Beta of Star Trek Online reports, perhaps a word first: I grew up with Star Trek and an absolute fan of the franchise. From the original series with pill & Kirk (TOS) on The Next Generation (TNG), Deep Space Nine (DS9), Voyager (VOY) and the new Enterprise with Captain Archer (ENT), know, own and I love the series . Therefore, I am the Star Trek theme maybe a little positive-minded, that is what some other, for in a MMORPG with Star Trek setting I'm looking forward for years. Too bad that is currently running a new series of the Star Trek franchise, or is even planned. For the start of the MMOs that would guarantee more viewers and, conversely bring more players. This opportunity has been missed.
But back to the new Star Trek MMO. After you've chosen your character then begins the real journey, the levels. For other than EVE Online Leveling your skills in Star Trek Online is not automatic. Here you have XP, or better said Officer collect skill points. The points you get from completing quests, but also during the mission if you shoot as enemy ships.
In total there are 6 Ranks: Ensign, Leutneant, Leutneant Commander, Commander, Captain and Admiral. In each of these ranks, it is to complete 10 degrees. So from Grade 1 to 10 Say a Leutneant Grade 10, etc. with the next Skill Up Leutneant Commander Grade 1
If we break that down, you could say that game has 60 levels, but one phase rather than Ensign to the tutorial, why is spoken generally of only 50 levels. In the beta there was a level cap of 16 One could thus play until Leutneant Commander Grade 6th I myself have to Leutneant Commander Grade 2, that is level 12, done.
The acquired skill points can then be directly invested in the skill tree available. It is a basic tree, which is available for each class and EvE players should say something right now: Evasive Maneuvering, Sharship Control, Projectile Weapon, Starship Engineering etc. to name just a few of the many alternatives mentioned. Specifically, depending on the direction, there is still a science, Tactical Engineer or area that pushes the specific strengths of each class.
A special feature is that the game never deny alone because you are always by his bridge crew, the so-called Bridge Officers surrounded. These are from a self-employed and hired. These have their own skills and skill trees and are completely different divide, but also for Science, Engineer, and Tactical skills. In the beginning, must be set 3 of Bridge Officer, level 11 even fourth Later it will be even more. These characters level up automatically by the Bridge Officer skill points obtained by completing quests, or upon the use as ground missions.
To give a concrete example: You choose an officer must suspend the Vulcan, which has the ability to jam the enemy so that he looking for a certain period of time can not attack, or I'll take the officer Betazed, the ability "Emergency Power to Shields" has reinforced my shield temporarily. In addition to the space capabilities, each Officer and skills that come on the ground to advantage. Mobile shield generators, medical tricorder to heal, etc.
So you have several options through its Bridge Officer, enhance capabilities, or to combine.
The interesting thing is that you can provide not only his own character with items that Equip and Gear,
sto credits,but even those just Officer Bridge and even your own ship. Whether Quantum torpedoes, phasers or photon torpedoes, but rather: it shields itself decides, drive and consoles. All of this must equip itself to capture and. Again, there are several possible combinations. In addition to consumables are available for their own equip shields, weapons and so-called kits, which in turn enhance the abilities. It can carry only a science Char Science Kits and visa versa. Here mobile Phaser Turrets, triage can AoE Heal, interference, damage buffs, debuffs, and resistances are obtained as skills to do so.