Put into operation the new editor of the characters sci-fi MMO EVE Online has caused a boom among the users. The game has a Freddie Mercury, who played in StarTrek actors and many other celebrities, because the possibility of new tools are truly limitless. Many, but not quite understand some of its aspects, so developers at CCP Games issued a clarification.
In particular, some users, it was unclear which of the four available avatars will be used in the game, and the fact that, after the customization of the portrait and enter the game go back and fix
eve isk would be impossible. In this regard, CCP has made changes to the UI editor:
* The name of the button Save was changed to Finalize, because the original name could lead to the idea that after saving the portrait can be altered.
* When the player presses the Finalize, a dialog box in which you will see the current version of the portrait and asked for its preservation as a final option. After clicking "Yes" further changes will be impossible.
In the future, will be added to re-adapt established characters. At the moment, to introduce this feature is planned simultaneously with the addition of the editor of tattoos, scars and piercings. More information will be disclosed in the release of developer blog in the coming weeks.
Leading producer of sci-fi MMO EVE Online Torfi Olafsson (Torfi Olafsson), in his interview with Worlds in Motion talked about why the Icelandic developers CCP Games created a game exclusively for the hardcore audience.
"We always knew that our game must be hardcore. Most of our players who have immigrated from other MMOs, they say: "Ok. I have reached the maximum level of development. It was great. But now I want to try something truly difficult, "- said the producer. According to him, the USSR has repeatedly tried to make the learning curve less steep EVE, but its slope - also a necessary evil, "he said. "The call to the user and the learning curve is steep - a necessary evil - he repeated. - If you want to create a game that offers such a wide range of experience. "
In addition, Olafsson said that there was "a lot of players who are hardcore players, but they are not aware of it, so SSR thus tries to involve them in EVE Online.