You think that a
moonkin pvp guide is not necessary? In the case of being a Moonkin in a PvP environment, one comes across many opponents that may appear to be difficult to handle. But, there is no need to panic as Moonkin has a lot of new utility. It becomes important to use appropriate gear for the kind of season one is in.
Why go through all the trouble of moving from one place to another in a back-and-forth motion when you can use a
Moonkin Pvp Guide that can show the right course to take so you can save time while having fun at the same time?
It is a smart move to go for intellect if you are unsure of what you should really go for, since it is very beneficial, but one should also consider using a Spirit. To summarize what you should go after as a Moon kin are Spirit, Intellect, Spell Power or Stamina.
Spell Penetration is also a good choice as it helps in case one does not want the opponent to resist the spells. E.g. - If one is casting a Cyclone and it is critical that it lands, else it will probably die and now imagine that it is resisted. In such cases it is the Spell Penetration that comes handy and is very useful. This can be used in small amounts if one does not want the spells to be resisted too often. And while choosing stones, remember that one would not gain much spirit overall, from the equipments and therefore feel free to blend the sockets with different stats.
At low levels you'll need to either kite by using Entangling Roots and the Entangling Roots Glyph, or grab the Wrath glyph and 2/3 Nature's Focus from Resto. Otherwise there are chances that knock back ruins ones damage and one doesn't have a choice but to spend all the mana in the process of healing.
Discover the secrets to dominating PvP Here!Starlight Wrath - Our primary spells. Obvious and must.
Moon glow - As a healing class mana is the only limiting factor. Improved mana efficiency means improved leveling speed.
Nature's Reach - More room before one need to Entangling Roots or start taking damage.
Brambles - More damage whether one chooses to tank or use ER.
Celestial Focus Would not need nature's focus to tank and cast.
Lunar Guidance - The first of many talents that improves the value of Int for Balance druids.
3/5 Vengeance Useful as a filler.
Dream state - More Int goodness although a bit reduction of downtime.
Moon fury - Typically boring but good talent.
Imp. Moon kin Form - Makes spirit worth something, along with a basic haste buff.
Vengeance - Let's finish this now, because soon we'll be getting a talent that results in TONS of crits.
Typhoon - Decent cone-AoE attack with a daze effect and is the most valuable for its combination with Star fall.
Force of Nature - The last few tiers of Balance are full of nice cool downs.
Eclipse - This talent makes Boomkin infinitely more dynamic to play, and makes Vengeance completely awesome.
Wrath of Cenarius Acts as filler. It is a right choice if one wants something other than a boring damage buff.
I hope that these Moonkin PvP Guide tricks will help you a little in saving time and having fun in the same time.
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