Glasses-free 3d Monitors Are Now A Reality With Autostereoscopy Technology

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3D technology is difficult to ignore, with most cinemas screening 3D films and the rise in popularity of home TV 3D monitors. 3D monitors enable viewers to feel like they are part of the action as their viewing experience is made more authentic by the extra dimension. But one of the main drawbacks which this technology has presented is the inconvenient glasses which have to be worn to experience 3D monitors. Auto-stereoscopic displays offer an advantage on previous technologies (such as that used in cinemas) in that spatial viewing becomes possible without the inconvenient need of red and green, polarized or shutter glasses.

Autostereoscopy is the title given to displaying 3D images (stereoscopic images) without the need for special headgear or glasses worn by the viewer. 3D monitors use an optical illusion to give their effect. They ensure that each eye sees a slightly different perspective which the mind then uses to process into a single spatial picture. There are a variety of techniques which can be employed to enable 3D monitors without the need for glasses. Some examples are parallax barriers, volumetric and lenticular lenses. One technique which 3D monitors use is wider viewing angles, which use eye-tracking (following the eyes point of view), but 3D monitors that display an image for multiple viewers mean that the display does not need to sense where the viewers' eyes are located.

Autostereoscopic 3D displays were first created by Reinhard Boerner at the Heinrich Hertz Institute in Berlin in 1985. Prototypes of single-viewer displays using eye-tracking systems were being created as early as the 1990s, but these days technology is moving towards different techniques to allow for multiple viewers simultaneously.

Most flat-panel solutions use lenticular lenses, an arrangement of curved magnifying lenses so slightly different images are magnified from different angles; and parallax barriers, a device inserted in front of an image source consisting of a layer of material with a series of precise slits, allowing each eye to view a different set of pixels. Parallax barriers mean that one group of pixels has its light directed to one eye, and the other group towards the other eye. As eyes are set apart and see slightly different distances, this creates the 3D effect.

Nintendo have used this autostereoscopy technology in their gaming console Nintendo 3DS and Fujifilm released a digital camera with a 3D screen in 2009. The worlds first 3D monitor which doesnt require glasses was released this year at the 2011 International Broadcasting Convention (IBC) in Amsterdam. The ORCHID OR-70-3D 7-inch camera-top monitor was displayed for visitors at the convention, displaying its hybrid of parallax barrier and lenticular technology. It can be used as a camera viewfinder or portable 3D production display.

The rush to create multi-view 3D monitors


About the Author:
7-inch camera-top monitor, which is only available in the UK from Cache Media. Visit Cache Media to check out this remarkable new piece of technology and other professional eq



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