End Of Nations: Massive Ww3 Rts

End Of Nations: Massive Ww3 Rts

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If youre a serious gamer like me, chances are youre always on the look-out for the best and latest online games available out there. Yesterday, I was surfing the web, looking for games I can possibly purchase (or not) when I stumbled upon End of Nations, a massively multiplayer online real-time strategy game (MMORTS) from Trion Worlds, possibly one of the best game studios out there.

End of Nations is a game that can be played either alone or with (or against) other people. One aspect of the game allows players to create a commander character who leads an army of tanks and other land vehicles into various battles across the globe to fight computer-controlled enemies. Another aspect offers gamers a complex-competitive environment with team-based multiplayer as part of a larger "metagame", where two different factions of players battle against one another for world domination, one sector at a time.

Though End of Nations still opens more rooms for improvements, Trion Worlds, however, has already made known its intention to turn this new game into a continuous series where one of the player-factions must seize a specific number of territories first, before it can finally hoist the victory flag. While this move could generate more gamers in the process, Trion Worlds still has a long way to go before its completion. There are still several aspects that need a careful perusal especially now that each sector of the game will have its own distinctive map tied to a specific location.

The fixed layout strategy allows gamers to hone their skills in battling and thinking. In order to device strategies to get ahead of their opposing forces, gamers must familiarize themselves with the layout of each sector. Now for the sake convenience and ease, Trion Worlds is also including smaller and larger versions of the maps to accommodate teams with different numbers of players.

Trion Worlds promises that groups who capture and successfully hold a territory will be receiving strengthening buffs, while the losing side is expected to also have access to some kind of consolation factors. Once one of the factions finally claims victory, the world map will reset so that the war can begin anew.

End of Nations' multiplayer matches is anticipated to resemble the conquest mode of games like the Battlefield series, in which they will feature several key points that can be captured by a players side by sending their army into the vicinity of each hotspot and staying put until a meter ticks down and the point flips over to your team's control. All sector maps contain victory points that earn faction points when captured, although several maps will also have separate points of interest that will provide extra bonuses in battle, such as airfields that give players air strike ability.



About the Author:
Many more online games can be found at http://www.gamehouse.com/online-games. The website contains different genres besides RTS.



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