Dopted Unfairness Props Mode

Dopted Unfairness Props Mode

By:


Abolition of the temporal patterns of both the threshold, but also eliminates the issue of unfairness props mode. Following the SWTOR after the first launch of this model, the beta has just a "mercenary world" has adopted this model. The game has no props store, drawn only from the player's transaction fee of 3% as commission.
Art fair model is reflected in the economic system: the abolition of swtor credits, the game only one game currency, but also through tasks directly output from the source to avoid unfair. There is no "can only use RMB to buy some props. Non-paid players could not get situation. All equipment, props can fall through, or get the task done, all are available.
The total elimination of RMB props store, do not sell RMB props, charge a fee alone profit. For example, in the "journey 2", and top-paid players to buy items from other players, the system only charges a fee of 5%. 95% were non-paying players get. It can be freely traded between players, get all the game items, including the best equipment, props and other rare.
In a fair mode, RMB no longer get the best equipment, the determinants of rare props, "complete the mission to fight earns money to do trading," non-paid players play the same cool. Props sad reminder is of the toll the game for free players. The requirements of a fair model of online higher, more stringent
Each district who want more, the better. Only a large enough market to generate a large enough transaction needs. You can Buy Swtor Credits for Sale to have more game experience in the game. If you do not demand a trade, non-paid players to make money but also game companies cannot survive. The "journey 2", for example, single-zone 40,000, the district also maintained at least 1 million people, less than this level, a fair model that is on paper.
Although this pattern looks good for the players, but the charges as a new game mode, the game time has not yet been tested. No one can say that the future of online games will be using this model. But we can wait for its coming. So we can enjoy ourselves in the game with Cheap SWTOR Credits. Non-paid players occupy an important position in the game. In response to this new model, the industry is full of questions.
According to Analysis International, "China's online game market, User Data Survey", 54% of the users tends to prefer leisure tour play behavior, more than leveling the user preferences and collect equipment for the 39.2% to 27.1%. The casual user does not participate in the war game and competition, consumer power is limited, the lack of social demand, and demand for smaller transactions. For manufacturers, this part of the user is unable to take into account the transaction fee model group.


(if you want to get Cheap Swtor Credits )http://www.swtor4credits.com

(if you want to get games acount ,rs god ) http://www.igegolds.com


About the Author:


(if you want to get Cheap Swtor Credits )http://www.swtor4credits.com

(if you want to get games acount ,rs god ) http://www.igegolds.com



Article Originally Published On: http://www.articlesnatch.com


|

Loading...
Related....
Videos...

Recent Arts-and-Entertainment Articles

Comments

Still can't find what you are looking for? Search for it!

Loading

Copyright 2005-2011 ArticleSnatch, LLC - All Rights Reserved.
Privacy Policy | Terms of Service.